Combat
Last updated
Last updated
Every Ship and Building has several Attack & Defense Combat-related Stats, which can be further specialized via Modules
A list of all major stats:
🎳Kinetic🎳
The bread and butter of every man-made army since ancient times. From Davids Sling to the latest ESA 0k Railgun the principle stays the same. Fling a rock or a Tungsten Rod at your target to amicably transfer energy.
💥Explosive💥
Torpedoes, Nuclear Warheads, Anti-Matter Missiles and the good old reliable TNT, Explosive Weapons are good at blowing other spaceships & planetary surfaces to dust.
⚡Electromagnetic⚡
The most elegant & recent weapon type of recent times, those devices are capable of frying even the most hardened electronics back to their previous carbon-silicone state.
❤️Hitpoints❤️
The amount of abuse your ship can take before it doesnt.
📦Cargo📦
The m3 size of your ships cargo-holds
🚀Speed🚀
The amount of time your ship requires to traverse space.