> For the complete documentation index, see [llms.txt](https://galaxy-throne.gitbook.io/galaxy-throne-game-description/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://galaxy-throne.gitbook.io/galaxy-throne-game-description/overview/ships.md).

# Ships

Represented by an ERC721-NFT

SpaceShips are what turns your backwater planet to an interstellar empire!

They represent the pinnacle of any civilization, and as such require advanced manufacturing capacities & resources.&#x20;

Ships can be fitted with [**Modules**](/galaxy-throne-game-description/overview/modules.md), boosting certain stats  & customizing them to your individual playstyle. ( [**Stats** ](/galaxy-throne-game-description/overview/combat.md))

There are several Types & Classes of Ships, which can be divided into 4 types

**Combat**

The most utilized Ship Type, those vary from small agile frigates, to giant Capital Ship that rival some moons, they feature several types of weapon platforms

**Utility**

This Ship Type is one of the must-haves of any Armada. They offer highly variable benefits, from jamming EM-Weapons, to deploying anti-ballistic missile shields, these ships can turn the tide of battles in your favor.&#x20;

A sub-class of Utility Ships, Terraformers are able to turn any barren Planet to a blooming colony

**Mining**

While Planets have vast amounts of minerals, most minerals, especially rare ones, are hidden away in asteroid belts. This Ship Type features several giga-watt lasers, demolition charges and sizable amount of cargo.&#x20;

**Transportation**

`You will not find it difficult to prove that battles, campaigns, and even wars have been won or lost primarily because of logistics - Dwight D. Eisenhower`

Transportation Ships all feature large amounts of Cargo, with varying specialities that focus on speed / defensive capacities / utility

Ships are not invulnerable and can be lost when damaged enough in Combat!
